B.Mus; LLB; M.Mus; Grad.Dip. Legal Practice; A.Mus; L.Mus; ATCL; LTCL
I am a qualified solicitor and have worked in the music industry for over 20 years. I was involved in legal, policy and special projects at APRA/AMCOS and also worked as the Manager of Educational licensing and Print Music, responsible for setting up new licence schemes in schools, universities and all areas of education in both Australia and New Zealand.
In addition, I worked on committees negotiating agreements with other collecting societies such as CAL, VISCOPY, ARIA and PPCA and dealing with peak organisations such as the Copyright Advisory Group (CAG), the AVCC (representing all the universities) and was chair of the Working Group of Reprographic Rights for IFRRO (the International Federation of Reproduction Rights Organisations) where I represented both Australia and New Zealand on copyright issues both here and in Europe.
At APRA I wrote many of the corporate documents on copyright and delivered many hundreds of seminars around the country on licensing, copyright and related issues, often in conjunction with the Australian Copyright Council or CAG representatives.
Since leaving APRA in 2011, I worked as an advisor to the Australian Music Examination Board (AMEB) on copyright and legal issues and on specific projects. I was the music industry representative on the Music Council of Australia board (now called the Music Trust) and the Tertiary Music Institution accreditation board as well as the Sydney Conservatorium of Music Association.
In 2015 I went back to university to study composition at the Sydney Conservatorium of Music where I completed a Master of Music (Composition) studying with Dr Paul Stanhope. My undergraduate degree was in piano performance from the Canberra School of Music (ANU).
I am interested in joining the board for the Guild of Screen Composers as I feel that my combined backgrounds in Law and Music could be useful. As a composer, I am of course very interested in the subject matter and would be keen to help composers succeed in the film, tv, gaming and other screen industries.